On Friday, I finally got my first game in of 40k in a few years, and tested my army out in 8th Edition. I don't have any photos of the match, and so I won't bother with a full battle report.
I popped down my local GW store and found a pick-up game against someone I didn't know. Apparently, my opponent had recently done very well in the Age of Sigmar school league Semi-Finals (I can't seem to find the results to share here). He didn't know it was going to be my first game of 8th, and apologised in advance for the army he'd brought with him. I said I didn't mind if I get tabled, it being my first game, so I just want to learn the rules and he can use whatever he wants if he wants to test something new.
We played 50 Power. Here's his list, the Astral Claws (pre-renegade):
Lugft Huron, Chapter Master
Valthex, Master of the Forge
3x squads of 5-man Intercessors
1x squad of 5-man Hellblasters
1x Tactical Squad, Power fist, Plasma Gun, Plasma Cannon
2x Devastator Squads (5-man teams), 4x Lascannons, 4x Heavy Bolters, Sgts only had Boltguns
Venerable Dreadnought, Twin Lascannon, Dreadnought CCW
1x Terminator Assault Squad (5-man), Sgt with Lightning Claws, 4x Thunder Hammer & Storm Shield
So it would be Primaris vs. The Old Guard then! Just a straight up battle to the death, 12" deployment zone, variable turn limit. There were two large ruin buildings in each deployment, and craters in the centre of the field.
The Astral Claws also had 7 command points against my 3. I thought myself doomed at the start, but then the shooting began...
I had first turn, which was nice, and the first 2 turns saw us trading shots across the board. Valthex has an aura that made his Bolt Rifles S5, and Lugft Huron did something that I now forget... I think it was an aura of re-roll to-hit rolls of 1, or all misses. Anywho, I lost my tactical squad in 2 turns but my Devastator squads and Dreadnought all reaped quite the bounty. The Hellblaster squad was rendered ineffective on Turn 1, and wiped on Turn 2.
Once the crowd was thinned, I dropped my Terminators behind their slowly advancing line on Turn 3. They failed their charge, and Lugft Huron charged them on his turn 3. Huron had some wounds removed, and took some Terminators in return.
Turn 4, the Terminators felled Huron, but he rose from the dead with 1 wound. Nicely timed to be able to charge into combat with them again, with Valthex supporting. This time the Terminators failed in their task (having to re-roll successful Invulnerable saves in combat was nasty).
The game finally ended on Turn 6, with Huron stumbling across the board on his second life, with one wound remaining. The Venerable Dreadnought duly gave him a lascannon to the face, and Huron failed his re-spawn roll.
I had tons of fun this game. My opponent was great to play against, and I'd be interested to see how I'd fare against him another time. My devastator squads clearly won the day this time, felling many Primaris Marines between them. In whatever 'meta' I've played in, Dev squads have always been under-represented. Yet, whenever I field them they do very well and since they're hardly seen there isn't often a direct couner to them. The Librarian's Smite ability was not to be sniffed at either!
I'll have to assemble some more models so I can mix up the strategy for whoever my next opponent will be!